Create once. Publish everywhere.

Create, edit, manage and publish content across every brand and platform from one workspace.

Try the demo

An early demo. It runs entirely in your browser, nothing is sent anywhere, and it does not post to real accounts yet.

ContentEditor
SavedDraftAutumn launch — Reel
TemplatesComposeMotionEdit
PublishInvite
Post1080 × 1350

How it works

From finished content to every platform.

Publish everywhere in just a few steps. Write once, choose where it goes, and let each platform take the version it needs.

  1. 01New post

    Start the document.

  2. 02Create

    Design it, animate it, cut it.

  3. 03Select platforms

    Choose where it goes.

  4. 04Publish

    Every destination at once.

Four ways to make it

One document. Four tools.

A piece of content is one document that moves between a design surface, a template filler, an animation timeline and a video cutter. Nothing is exported between them.

Design the frame. Shapes, type and pictures on an artboard that knows what platform it is for.

Editor
Autumn drop−20%

One workspace

Keep every brand in one workspace.

Switch between clients without switching apps. Keep several pages open at once — read the numbers for one brand while you make something for another.

Reach

128k

+18%

Engagement

4.2%

+0.6

Followers

9 840

+312

3 brands11 accounts10 networks and the websiteone window

Yours

Make Hubly yours.

Hubly starts empty and takes the shape of your work — your brand, your colours, your channels, your formats, your people. Set it up once and it stops looking like our product and starts looking like your studio.

New workspace
Content

No channels, no templates, no house style. Yet.

Same workspace, another brand

A new workspace arrives with nothing in it. No channels, no house style, nothing guessed on your behalf.

Set up your workspace

And when something is still missing, a plugin adds it — declaring what it needs before it is installed, and getting nothing it did not ask for.

Would you use this?

Hubly is early. Try the demo, then tell us what is missing — that is what decides what gets built next.

Try the demo